Thursday, March 22, 2012
meteor city part 1
Here I have my first part of my matte painting. With the city back ground in place I started with the smoke trails that lead to the buildings. By doing that I used a custom made brush called to get a good smoke texture and used shades of light blue and grey to get the color. There is also a piece of the top building falling apart from a meteor hit. I added some depth to the building piece by painting in some black. Last thing I did was add debris falling from the building to add a realistic effect of impact from the meteor hitting the building.
Labels:
city,
game design 2,
meteor,
photoshop
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